Two lists: 3 2 9 and 1 4 6 become one list of 1 2 3 4 6 9 by comparing 3 & 1 followed by 3 & 2 etc. What is the name of the algorithm that has been used?

Answers

Answer 1

The algorithm used to merge the two sorted lists is called Merge Sort.

What is the algorithm?

An algorithm is a set of instructions or a step-by-step procedure for solving a problem or performing a task. It is a precise and unambiguous description of how to solve a problem or accomplish a specific goal and can be implemented in software code or other forms of computation. Algorithms are used in a wide range of applications, from computer programming and data analysis to mathematical modeling and scientific research. Some common examples of algorithms include sorting algorithms, search algorithms, optimization algorithms, and machine learning algorithms.

The algorithm used to merge the two sorted lists into a single sorted list is called Merge Sort. It is a divide-and-conquer algorithm that involves breaking down the input list into smaller sub-lists, sorting each sub-list recursively, and then merging the sorted sub-lists to produce the final sorted list. In the case of merging two sorted lists, the algorithm compares the first elements of each list and inserts the smaller element into the final list, and then proceeds to compare the next elements until all elements are merged into the final sorted list.

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Related Questions

What is data center? Why is it important?​

Answers

Answer:

Explanation:

A data center is a facility that centralizes an organization's IT operations and equipment for the purposes of storing, processing and disseminating data and applications. Because they house an organization's most critical and proprietary assets, data centers are vital to the continuity of daily operations.

Which of the following operating system is not likely to be running on a server

Answers

Answer:

iOS

Explanation:

Answer:

ios

Explanation:

How can you evaluate or measure information quality?

Answers

Answer:

Authority: Find out how reliable and knowledgeable the author or source of the information is. This can include looking at the author's qualifications, credentials, and institution affiliations.Accuracy: Compare the information to other reliable sources or websites that check facts to see if it is correct. Check the information for any mistakes or things that don't make sense.Objectivity: Think about any possible biases or hidden agendas when figuring out how objective the information is. Look for views that are fair and balanced.Currency: Check the date of publication or the most recent update to see how up-to-date the information is. Make sure the information is correct and up-to-date.Relevance: Think about how the information fits into your research or question. Make sure the information is relevant to your topic and helps prove your point.Coverage: Figure out how well the information covers the topic or issue and how much depth and breadth it has. Look for information that is complete and full.

Write short notes on the following with the help
of an example mentioning their use in the
programs : 10 × 2 = 20
(a) getch( )
(b) void( )
(c) gets( )
(d) + + (increment operator)
(e) – – (decrement operator)
(f) % operator
(g) break statement
(h) # define
(i) fseek( )
(j) Goto statement

Answers

Answer: (a) getch(): The getch() function is used to read a single character from the keyboard without echoing it on the screen. It is commonly used in programs that require user input. For example, in a program that prompts the user to enter their name, getch() can be used to read the first character of the name.

(b) void(): The void keyword is used in function declarations to indicate that the function does not return a value. For example, a void function could be used to print a message to the screen, but it would not return a value that could be used in further calculations.

(c) gets(): The gets() function is used to read a string of characters from the keyboard. It reads input until a newline character is encountered. For example, in a program that prompts the user to enter a sentence, gets() can be used to read the entire sentence as a string.

(d) ++ (increment operator): The increment operator is used to increase the value of a variable by one. For example, if the variable x has a value of 5, x++ would increase the value to 6.

(e) -- (decrement operator): The decrement operator is used to decrease the value of a variable by one. For example, if the variable x has a value of 5, x-- would decrease the value to 4.

(f) % (modulus operator): The modulus operator is used to find the remainder of a division operation. For example, 7 % 3 would return a value of 1, because 3 goes into 7 two times with a remainder of 1.

(g) break statement: The break statement is used to exit a loop or switch statement before it has finished executing all iterations or cases. For example, in a program that searches an array for a specific value, the break statement could be used to exit the loop once the value has been found.

(h) #define: The #define preprocessor directive is used to define a constant value that can be used throughout a program. For example, #define PI 3.14 would define a constant value for pi that could be used in mathematical calculations throughout the program.

(i) fseek(): The fseek() function is used to move the file pointer to a specific location in a file. For example, if a program is reading data from a file, fseek() can be used to move the file pointer to a specific location in the file to read the data.

(j) goto statement: The goto statement is used to transfer control to a different part of the program. It is often used in error handling to jump to a specific label in the code when an error occurs. However, its use is generally discouraged because it can make code difficult to read and maintain.

This took me a while Brainiest Appreciated (:

create a program that prints the mirror image of an n-dimensional identity matrix (where n is input by the user). An identity matrix is defined as a square matrix with 1's running from the top left of the square to the bottom right. The rest are 0's. use python

Answers

We first ask the user to enter the identity matrix's size in this programme (n). Then, we set the diagonal elements to 1 and the rest elements to 0, resulting in a n x n identity matrix.

In Python, how do you solve a matrix?

Use Python's numpy. linalg. solve() function to solve a linear matrix equation. By this approach, the well-determined, or full rank, linear matrix equation axe = b's "exact" solution, x, is calculated.

The identity matrix's size should be entered.

# Make an identity matrix of size n by n.

matrix = [[0 for x in range(n)] for y in range(n)]

for i in range(n):

   matrix[i][i] = 1

# print the original matrix

print("Original matrix:")

for row in matrix:

   print(row)

# create the mirror image of the matrix

mirror = []

for row in matrix:

   mirror.append(row[::-1])

# Print the matrix's mirror image.

print("Mirror image of the matrix:")

for row in mirror:

   print(row)

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Write code that outputs numBaths as follows. End with a new line. Ex: if the input is 3 the output is Baths: 3. Java please!

Answers

Answer:

import java.util.Scanner;

public class Main {

   public static void main(String[] args) {

       Scanner scnr = new Scanner(System.in);

       

       int numBaths = scnr.nextInt();

       

       System.out.println("Baths: " + numBaths);

   }

}

Explanation:

This code prompts the user to enter the number of baths and then outputs it with the string "Baths: " using the System.out.println() method.

I have a masm program that has 2 arrays. They both have 4 values. I do not need inputs since I already have the values provided for me. One array is the points earned in a test and the other array is the points possible. In order to get the average I have to use the formula (points earned/points possible) * 100. I can’t use a loop for this implementation. It has to be a simple masm program. The answers have to be stored in eax and edx

Answers

Below is an example of a simple MASM program that calculates the average of points earned and points possible arrays without using a loop, and stores the result in eax and edx registers:

What is the program?

Assembly

.model flat,stdcall

.stack 4096

.data

pointsEarned DWORD 90, 85, 95, 88    ; Array of points earned

pointsPossible DWORD 100, 90, 100, 92 ; Array of points possible

.code

main PROC

   ; Calculate the average of points earned and points possible

   ; without using a loop

   

   mov eax, 0                   ; Initialize eax to 0 for sum of points earned

   mov edx, 0                   ; Initialize edx to 0 for sum of points possible

   

   ; Add the values of points earned and points possible using immediate addressing mode

   add eax, DWORD PTR [pointsEarned]

   add eax, DWORD PTR [pointsEarned + 4]

   add eax, DWORD PTR [pointsEarned + 8]

   add eax, DWORD PTR [pointsEarned + 12]

   

   add edx, DWORD PTR [pointsPossible]

   add edx, DWORD PTR [pointsPossible + 4]

   add edx, DWORD PTR [pointsPossible + 8]

   add edx, DWORD PTR [pointsPossible + 12]

   

   ; Calculate the average by multiplying points earned by 100

   ; and dividing by points possible

   imul eax, 100                 ; Multiply points earned by 100

   idiv edx                     ; Divide by points possible

   

   ; The result is stored in eax (quotient) and edx (remainder)

   

   ; Display the result

   mov ebx, eax                 ; Move quotient to ebx for display

   call DisplayResult

   

   ; Exit the program

   mov eax, 0                   ; Set eax to 0 for exit code

   ret

   

DisplayResult PROC

   ; Display the result

   ; Assumes the quotient is stored in ebx

   

   ; Convert quotient to ASCII for display

   add bl, 30h                  ; Add 30h to convert to ASCII

   

   ; Display quotient as ASCII character

   mov ah, 2                    ; Set function code for display

   mov dl, bl                   ; Move quotient to dl for display

   int 21h                      ; Call DOS interrupt for character display

   

   ; Display newline

   mov ah, 2                    ; Set function code for display

   mov dl, 0Ah                  ; ASCII code for newline

   int 21h                      ; Call DOS interrupt for character display

   

   ; Display carriage return

   mov ah, 2                    ; Set function code for display

   mov dl, 0Dh                  ; ASCII code for carriage return

   int 21h                      ; Call DOS interrupt for character display

   

   ret

   

DisplayResult ENDP

END main

Note: This example uses DOS interrupts for character display, which may not be available in modern operating systems. Please adjust the display code accordingly if you are using a different operating system. Also, make sure to link the MASM program properly before running it.

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Ashley has included a bar graph in a term paper she’s authoring using a word processor. To make sure that the graph is not cut off when printed, she decides that the page with the graph should be printed horizontally. What should Ashley do?

A.
change the paper size of the page on which the graph is included
B.
set landscape orientation for the page on which the graph is included
C.
decrease the margins of the page on which the graph is included
D.
zoom out of the page on which the graph is included

Answers

The thing that Ashley need to or should do is option B. set landscape orientation for the page on which the graph is included

What is the word processor about?

In this scenario, Ashley wants to make sure that a bar graph she has included in a term paper will not be cut off when the page is printed. One way to achieve this is to print the page horizontally, which means that the page will be printed in landscape orientation instead of the default portrait orientation.

Therefore, In portrait orientation, the page is taller than it is wide, which may not provide enough horizontal space for the graph to fit without being cut off. By changing the page orientation to landscape, the page is wider than it is tall, providing more horizontal space for the graph to fit within the margins of the page.

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num = int(input("Enter a number: "))




num = num % 4

if num == 1:

print("A")

elif num == 2:

print("B")

elif num == 3:

print("C")

elif num == 4:

print("D")

else:

print("E")




What use types in 7, 21, 4, and 6, what are each of the outputs?

Answers

If the user enters 7, the οutput will be "C".

If the user enters 21, the οutput will be "A".

If the user enters 4, the οutput will be "D".

If the user enters 6, the οutput will be "C".

What is an οperatοr?  

An οperatοr is a symbοl οr keywοrd that perfοrms an actiοn οn οne οr mοre values οr expressiοns in a prοgramming language.

An if...else statement is a cοntrοl structure in prοgramming that allοws fοr cοnditiοnal executiοn οf cοde. It allοws the prοgram tο execute οne set οf statements if a certain cοnditiοn is true, and anοther set οf statements if the cοnditiοn is false.

This is because the cοde takes the input number, calculates its remainder when divided by 4 using the mοdulus οperatοr (%), and then uses a series οf if-else statements tο determine the apprοpriate οutput based οn the remainder value. Fοr example, if the remainder is 3, the οutput will be "C". If the remainder is 1, the οutput will be "A", and sο οn.

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Describe the function of police.​

Answers

Answer: protect the constitutional rights of citizens and maintain respect for the rule of law by proper enforcement thereof, and, thereby, to preserve democratic processes. They are very important to society.

Write a program that will manage the income flow. (Use variable names, functions, readability, and comments.) (functions suggestions: main(), projectHeader(), getIntegerData(), displayReport(), findLateDays(), plus more if needed..) ((PYTHON PLS))

Answers

Here's an example program that manages income flow in Python

The Python Program

def main():

   projectHeader()

   income = getIntegerData("Enter your monthly income: ")

   bills = getIntegerData("Enter your monthly bills: ")

   late_days = findLateDays(income, bills)

   displayReport(income, bills, late_days)

def projectHeader():

   print("=== Income Flow Management ===")

def getIntegerData(prompt):

   while True:

       try:

           integer_data = int(input(prompt))

           return integer_data

       except ValueError:

           print("Invalid input. Please enter an integer.")

def displayReport(income, bills, late_days):

   print(f"\n=== Income Flow Report ===")

   print(f"Monthly Income: ${income}")

   print(f"Monthly Bills: ${bills}")

   if late_days == 0:

       print("All bills paid on time!")

   else:

       print(f"{late_days} bills were paid late.")

def findLateDays(income, bills):

   if bills > income:

       print("Error: Bills are higher than income.")

       return None

   else:

       late_days = getIntegerData("How many days late were the bills? ")

       return late_days

if __name__ == "__main__":

   main()

The program begins with the main function, which calls several other functions to collect and report data. The projectHeader function simply prints a header for the project.

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in cell e2, enter a formula using TEXTJOIN

Answers

Sum(E2:E6). This is a formulae but if function will be like e2:e6

6. Create a SQL query that for the employee Nathan Geller will identify the projects he’s associated with. List the project ID, employee ID, employee last name and project start date for all projects whose assigned employee’s last name is Geller

Answers

Assuming you have two tables employees and projects, with the employee_id as the foreign key in the projects table, the SQL query would look like this:

The SQL

SELECT projects.project_id, employees.employee_id, employees.last_name, projects.start_date

FROM projects

JOIN employees ON projects.employee_id = employees.employee_id

WHERE employees.last_name = 'Geller' AND employees.first_name = 'Nathan'

This query joins the projects and employees tables on the employee_id foreign key and then filters by the last name and first name of the employee.

The SELECT statement then retrieves the project ID, employee ID, employee last name, and project start date for all projects associated with Nathan Geller.

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Can anyone give me the answers to CMU CS Academy Unit 2.4? Any of the practice problems such as Puffer Fish or Alien Eye will do. I’ve already done drum set, animal tracks, and the spiderman mask one. Thanks!

Answers

Unfortunately, it is not possible to provide the answers to the practice problems for CMU CS Academy Unit 2.4 as these are meant to be solved by the students themselves.

What is CMU CS Academy?

CMU CS Academy is an online, interactive, and self-paced computer science curriculum developed by Carnegie Mellon University (CMU). It is designed to give students the opportunity to learn computer science fundamentals in a fun and engaging way. With its interactive and self-paced structure, students can learn at their own pace and engage with the materials in an engaging, dynamic way. The curriculum covers topics such as problem solving, programming, algorithms, data structures, computer architecture, and more. With its intuitive and interactive design, students can learn and apply the concepts learned in a step-by-step manner. CMU CS Academy also provides tools and resources to help students on their learning journey, such as online quizzes, tutorials, and project-based learning.

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Using JUnit 4's Assert class , write tests for the class covering following cases, 1. the put method will do nothing when passed nll.is should also do nothing when passed any empty string. , 2. each individual item can only be taken from the shelf once , 3. duplicate items can exist on the shelf at the same time

Answers

The put function's behaviour when null is provided is tested by the test Put Method With Null() method. We build a fresh Shelf object, place null on it, and claim that the shelf's size remains 0.

Which of the above JUnit 4 rules is used to check whether the method being tested is raising the required exception?

Assert Error Message for JUnit 4. We must utilise the Expected Exception rule if we wish to test the exception message.

What is Java's JUnit 4?

The Java programming language has an open-source framework for unit testing called JUnit. This framework is used by Java developers to create and run automated tests. Every time a new piece of code is added to a Java programme, certain test cases need to be run again.

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Discuss about the advantage of GUI operating system (MS-Window) over Text based operating system (DOS).​

Answers

Answer:

i dont have a plan of this app please help

Which elements in a web page require a visitor's action?
____________ is a form of clickable button that leads to a web page with additional information.​

Answers

Answer:

The elements in a web page that require a visitor's action are interactive elements such as buttons, links, forms, and menus.

The form of clickable button that leads to a web page with additional information is called a hyperlink.

Explanation:

Arithmetic Instructions: Activity: Multiply a Number ( Assemby code)

Read a number, multiply it by 2, display result

Sample
Input

2

Output

4

Answers

Answer:

section .data

   prompt db "Enter a number: ", 0

   result db "Result: ", 0

   formatin db "%d", 0

   formatout db "%d", 10, 0

section .bss

   num resd 1

section .text

   global _start

_start:

   ; Display prompt

   mov eax, 4

   mov ebx, 1

   mov ecx, prompt

   mov edx, 15

   int 0x80

   ; Read integer from standard input

   mov eax, 3

   mov ebx, 0

   mov ecx, num

   mov edx, 4

   int 0x80

   ; Multiply by 2

   mov eax, [num]

   add eax, eax

   mov [num], eax

   ; Display result

   mov eax, 4

   mov ebx, 1

   mov ecx, result

   mov edx, 8

   int 0x80

   mov eax, 4

   mov ebx, 1

   mov ecx, [num]

   mov edx, 4

   int 0x80

   ; Exit program

   mov eax, 1

   xor ebx, ebx

   int 0x80

Explanation:

Here's how the code works:

The code defines several data sections, including a prompt string, a result string, and a space in memory to store the input integer.

The _start label indicates the beginning of the program.

The program displays the prompt string to ask the user to input a number.

The program reads the integer from standard input and stores it in the num memory location.

The program multiplies the integer by 2 by adding it to itself.

The program displays the result string and the multiplied integer to standard output.

The program exits.

Discuss the generations of computer in terms of- the technology used by them (hardware and software), computing characteristics (speed, i.e., number of instructions executed per second), physical appearance, and their applications.​

Answers

The many stages of technological development in computer development are referred to as computer generations. There are five different generations of computers, each with unique hardware.

What are the second generation of computers' hardware and software technologies?

Magnetic cores served as the primary memory in this generation, with magnetic tape and magnetic disks serving as backup storage. This generation used high-level programming languages like FORTRAN and COBOL as well as assembly code.

What does the terms "hardware" and "software" mean to you?

Hardware and software make up the two categories that make up a computer system. The term "hardware" describes the actual, observable parts of the system, such as the display, CPU, keyboard, and mouse.

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Add the function min as an abstract function to the class arrayListType to return the smallest element of the list.

Also, write the definition of the function min in the class unorderedArrayListType and write a program to test this function.
part 4

"arrayListType.h"
#ifndef H_arrayListType
#define H_arrayListType

class arrayListType
{
public:
bool isEmpty() const;
//Function to determine whether the list is empty
//Postcondition: Returns true if the list is empty;
// otherwise, returns false.

bool isFull() const;
//Function to determine whether the list is full
//Postcondition: Returns true if the list is full;
// otherwise, returns false.

int listSize() const;
//Function to determine the number of elements in
//the list.
//Postcondition: Returns the value of length.

int maxListSize() const;
//Function to determine the maximum size of the list
//Postcondition: Returns the value of maxSize.

void print() const;
//Function to output the elements of the list
//Postcondition: Elements of the list are output on the
// standard output device.

bool isItemAtEqual(int location, int item) const;
//Function to determine whether item is the same as
//the item in the list at the position specified
//by location.
//Postcondition: Returns true if list[location]
// is the same as item; otherwise,
// returns false.
// If location is out of range, an
// appropriate message is displayed.

virtual void insertAt(int location, int insertItem) = 0;
//Function to insert insertItem in the list at the
//position specified by location.
//Note that this is an abstract function.
//Postcondition: Starting at location, the elements of
// the list are shifted down,
// list[location] = insertItem; length++;
// If the list is full or location is out of
// range, an appropriate message is displayed.

virtual void insertEnd(int insertItem) = 0;
//Function to insert insertItem at the end of
//the list. Note that this is an abstract function.
//Postcondition: list[length] = insertItem; and length++;
// If the list is full, an appropriate
// message is displayed.

void removeAt(int location);
//Function to remove the item from the list at the
//position specified by location
//Postcondition: The list element at list[location] is
// removed and length is decremented by 1.
// If location is out of range, an
// appropriate message is displayed.

void retrieveAt(int location, int& retItem) const;
//Function to retrieve the element from the list at the
//position specified by location
//Postcondition: retItem = list[location]
// If location is out of range, an
// appropriate message is displayed.

virtual void replaceAt(int location, int repItem) = 0;
//Function to replace the elements in the list
//at the position specified by location.
//Note that this is an abstract function.
//Postcondition: list[location] = repItem
// If location is out of range, an
// appropriate message is displayed.

void clearList();
//Function to remove all the elements from the list
//After this operation, the size of the list is zero.
//Postcondition: length = 0;

virtual int seqSearch(int searchItem) const = 0;
//Function to search the list for searchItem.
//Note that this is an abstract function.
//Postcondition: If the item is found, returns the
// location in the array where the item is
// found; otherwise, returns -1.

virtual void remove(int removeItem) = 0;
//Function to remove removeItem from the list.
//Note that this is an abstract function.
//Postcondition: If removeItem is found in the list,
// it is removed from the list and length
// is decremented by one.


// Add the abstract function min

arrayListType(int size = 100);
//Constructor
//Creates an array of the size specified by the
//parameter size. The default array size is 100.
//Postcondition: The list points to the array, length = 0,
// and maxSize = size;

arrayListType (const arrayListType& otherList);
//Copy constructor

virtual ~arrayListType();
//Destructor
//Deallocate the memory occupied by the array.

protected:
int *list; //array to hold the list elements
int length; //variable to store the length of the list
int maxSize; //variable to store the maximum
//size of the list
};


#endif

Answers

Answer:

Here's the updated `arrayListType.h` file with the `min` function added as a pure virtual function:

```c++

#ifndef H_arrayListType

#define H_arrayListType

class arrayListType

{

public:

virtual bool isEmpty() const = 0;

virtual bool isFull() const = 0;

virtual int listSize() const = 0;

virtual int maxListSize() const = 0;

virtual void print() const = 0;

virtual int min() const = 0; // Add the function min as an abstract function

};

#endif

```

And here's the updated `unorderedArrayListType.h` file with the implementation of the `min` function:

```c++

#ifndef UNORDEREDARRAYLISTTYPE_H

#define UNORDEREDARRAYLISTTYPE_H

#include "arrayListType.h"

class unorderedArrayListType : public arrayListType

{

public:

int min() const override; // Implement the min function

unorderedArrayListType(int size = 100);

bool isEmpty() const override;

bool isFull() const override;

int listSize() const override;

int maxListSize() const override;

void print() const override;

void insertAt(int location, int insertItem) override;

void insertEnd(int insertItem) override;

void removeAt(int location) override;

void retrieveAt(int location, int& retItem) const override;

void replaceAt(int location, int repItem) override;

void clearList() override;

~unorderedArrayListType();

private:

int *list;

int length;

int maxSize;

};

#endif

```

Note that the `min` function is declared in `unorderedArrayListType.h` as an override to the pure virtual function `min` in `arrayListType`. The implementation of the `min` function is in `unorderedArrayListType.cpp`, as shown in my previous message.

Finally, here's an example program to test the `min` function:

```c++

#include <iostream>

#include "unorderedArrayListType.h"

using namespace std;

int main()

{

unorderedArrayListType intList(25);

int number;

cout << "Enter 8 integers: ";

for(int i = 0; i < 8; i++)

{

cin >> number;

intList.insertEnd(number);

}

cout << endl;

intList.print();

cout << endl;

//Testing for min

cout

The Python math module contains several functions you can do, as described in the chapter. In this lab, you will ask the user for two integers, then find their greatest common divisor and print it out. The function in the math module that will find the greatest common divisor of two numbers is called gcd(a,b) where a and b are the two integers. After that, find the factorial of the greatest common divisor and print it. The factorial function in the math library is called factorial(x) where x is the number you want the factorial of. You may use any prompts you would like in order to input the numbers.

Answers

Answer:

Here's a Python code that asks the user for two integers, finds their greatest common divisor, calculates its factorial, and prints the result:

import math

# Prompt the user for two integers

a = int(input("Enter an integer: "))

b = int(input("Enter another integer: "))

# Find the greatest common divisor

gcd = math.gcd(a, b)

print("The greatest common divisor of", a, "and", b, "is", gcd)

# Calculate the factorial of the greatest common divisor

fact = math.factorial(gcd)

print("The factorial of", gcd, "is", fact)

Explanation:

This code first imports the math module which contains the functions we need. It then prompts the user for two integers and converts them to integer type using the int() function. Next, it uses the gcd() function from the math module to find the greatest common divisor of the two integers and prints the result. Finally, it uses the factorial() function from the math module to calculate the factorial of the greatest common divisor and prints the result.

Anybody know how to do 8.1.2 Dory and Marlin on CMU CS Academy?

Answers

In order to represent the walls in each row of the maze, this software first constructs it using a bit array. Dory and Marlin's starting place is slated to (2, 2).

What is Hour of Code at CMU?

The goal of the Hour of Code, a global movement launched by Computer Science Education Week and Code.org, is to teach one hour of computer science and programming to millions of students.

from cs1lib import *

from array import array

# set up maze

maze = array('B', [0x1f, 0x11, 0x1d, 0x11, 0x1f])

# set starting position

x, y = 2, 2

def draw():

   global x, y

       # draw maze

   set_fill_color(0, 0, 1)

   for i in range(5):

       for j in range(5):

           if maze[i] & (1 << j):

               draw_rectangle(j*20, i*20, 20, 20)

   

   # draw Dory and Marlin

   set_fill_color(1, 1, 0)

   draw_circle(x*20+10, y*20+10, 10)

   set_fill_color(1, 0, 0)

   draw_circle((x+1)*20-10, (y+1)*20-10, 10)

      # check if Marlin has reached the end

   if x == 3 and y == 3:

       enable_stroke()

       set_stroke_color(0, 0, 0)

       set_stroke_width(5)

       draw_line(x*20+10, y*20+10, (x+1)*20-10, (y+1)*20-10)

       disable_stroke()

       return

     # check for input

   if has_keyboard_input():

       key = get_keyboard_input()

       if key == "up":

           if y > 0 and not maze[y-1] & (1 << x):

               y -= 1

       elif key == "down":

           if y < 4 and not maze[y+1] & (1 << x):

               y += 1

       elif key == "left":

           if x > 0 and not maze[y] & (1 << x-1):

               x -= 1

       elif key == "right":

           if x < 4 and not maze[y] & (1 << x):

               x += 1

start_graphics(draw, width=100, height=100)

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What is the division problem represented by this model?



0.32 ÷ 4
0.28 ÷ 7
0.28 ÷ 4
0.28 ÷ 6

Answers

We can see here that the division problem represented by this model is: C. 0.28 ÷ 4.

What is a division problem?

A division problem is actually known to be system of calculating a mathematical problem.

A division problem has three primary components: the dividend, the divisor, and the quotient. The amount that will be divided is the dividend. The number that a number is divided by is known as the divisor. The answer is the quotient.

We see here that the number of colors in the diagram are 4. Also, the number of small boxes that are colored are 28. Thus, the division problem is 0.28 ÷ 4.

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Access Help defaults to searching for information on the ____.

Answers

Answer:

Access Help defaults to searching for information on the current version of Access installed on your computer.

Explanation:

2.1.2 Quiz: Introduction to Components
What is a component in React Native?

Answers

Answer:

In React Native, a component is a reusable building block for creating user interfaces. It is a JavaScript class or function that can accept input (props) and returns a React element that describes how the component should appear on the screen. Components can be combined and nested to create complex UIs, and they can also have their own internal state and lifecycle methods.

Explanation:

What are the most famous modern communication terminals?

Answers

Answer: smartphones, tablets, and computers.

Explanation:

The most famous modern communication terminals are smartphones, tablets, and computers. Smartphones are handheld devices that allow users to make calls, send texts and emails, access the internet, and use a variety of apps. Tablets are similar to smartphones but larger in size and often used for more intensive activities such as multimedia and gaming. Computers are the most versatile of the three and are used for a variety of tasks from entertainment to business.

How do you print a document?

Select Print from the Start menu.

Click on Print in the system tray.

Click on the Print icon at the top of the screen.

select Print from the File menu.

Answers

Answer:

Select "Print" from the File menu

Explanation:

In Microsoft Office products, the fastest way to print other than CTRL+P is to navigate to the File menu on the software. Under this dropdown, there will be a variety of options including the "Save," "Save As," and "Print" functions.

Answer: C and D

This is 100% correct

Explanation:

Arithmetic Instructions: Activity: Add Numbers using Registers (Assembly Code)


Using only registers (no input) add 1 + 2 and display the result. You can move the result to a variable then print it.

TIP:Pay attention to the concept of ASCII

Answers

Here's an example Assembly code that uses registers to add 1 and 2 and display the result:

```
ORG 0x100

START:
; Add 1 to AL
MOV AL, '1'
SUB AL, '0'
ADD AL, 1

; Add 2 to BL
MOV BL, '2'
SUB BL, '0'
ADD BL, 2

; Add AL and BL and store the result in DL
MOV DL, AL
ADD DL, BL

; Convert DL to ASCII and print it
ADD DL, '0'
MOV AH, 2
MOV DL, DL
INT 21h

; Exit the program
MOV AH, 4Ch
INT 21h

END START
```

In this program, we first add 1 to the `AL` register by subtracting the character code for '0' and adding 1 to the resulting numeric value. We then add 2 to the `BL` register using the same process. We add `AL` and `BL` and store the result in the `DL` register. We convert `DL` to ASCII by adding the character code for '0' and print it using the DOS interrupt `INT 21h` with function `AH=2`. Finally, we exit the program using the DOS interrupt `INT 21h` with function `AH=4Ch`.

USE SQL PROGRAMMING?
USE the YEAR FUNCTION
Which department received the most human resources complaints in 2020? USE the subproduct: hr subproduct. List the date the human resource complaint was submitted to the company. List the department name with the most human resources complaints in 2020 using the hr subproduct in the query?

Answers

SELECT department, date_submitted

FROM cοmplaints

WHERE subprοduct = 'hr subprοduct'

AND YEAR(date_submitted) = 2020

GROUP BY department

ORDER BY COUNT(*) DESC

LIMIT 1;

This query selects the department and date_submitted cοlumns frοm the cοmplaints table, filters fοr οnly cοmplaints with the 'hr subprοduct' subprοduct and submitted in 2020 using the WHERE clause and YEAR functiοn, grοups the results by department using GROUP BY, οrders the grοups by the cοunt οf cοmplaints in each department in descending οrder using ORDER BY COUNT(*) DESC, and returns οnly the first rοw (which will have the highest cοunt) using LIMIT 1.

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From the menu of the navigation pane, Cecily wants multiple joined tables to be displayed. She later changes her mind and wants several different types of data displayed. Which shows the correct order and menu items Cecily selects?
A.) She first selects Table, then All Access Objects.
B.) She first selects Queries, then All Access Objects.
C.) She first selects Forms, then Queries.
D.) She first selects All Access Objects, then Queries.

Answers

Answer:

D.) She first selects All Access Objects, then Queries.

Explanation:

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